It’ll still take some time until GTA VI will be released for PC, but I was in the mood for this kind of game and searched through my pile of Grand Theft Auto games. GTA V was the obvious choice but then I remembered the really good story from it’s predecessor and decided to give it a spin. Out if curiositiy I also checked out available mods for the game and found a few that promised to enhance the gaming experience and fix bugs, that Rockstar wouldn’t take care of. ScriptHook (only scripthook.dll) Compatability Patch for GTA IV Complete Edition (only aCompleteEditionHook.asi) FusionFix It’s actually only FusionFix, the other two are required for FusionFix to run. Well, I can say it certainly worked and once you find the proper path to the wine prefix on your disk the installation of mods is trivial. However, I did stumble upon an issue that is hard to debug. The first time I started the game with Mods it ran really well with around 165 frames. A day later, this was around the time I tried several other mods, the frames dropped to single digits and the game was no longer playable. I played around with the settings and disabled several mods. In the end I reinstalled the game but the issue persists. After a day of trial and error I arrived at acceptable 60 frames, but it still feels more sluggish then before. But it’s good enough for now and instead I want to focus on the compelling story again. ...