It’ll still take some time until GTA VI will be released for PC, but I was in the mood for this kind of game and searched through my pile of Grand Theft Auto games. GTA V was the obvious choice but then I remembered the really good story from it’s predecessor and decided to give it a spin. Out if curiositiy I also checked out available mods for the game and found a few that promised to enhance the gaming experience and fix bugs, that Rockstar wouldn’t take care of.
- ScriptHook (only
scripthook.dll) - Compatability Patch for GTA IV Complete Edition (only
aCompleteEditionHook.asi) - FusionFix
It’s actually only FusionFix, the other two are required for FusionFix to run. Well, I can say it certainly worked and once you find the proper path to the wine prefix on your disk the installation of mods is trivial.
However, I did stumble upon an issue that is hard to debug. The first time I started the game with Mods it ran really well with around 165 frames. A day later, this was around the time I tried several other mods, the frames dropped to single digits and the game was no longer playable. I played around with the settings and disabled several mods. In the end I reinstalled the game but the issue persists. After a day of trial and error I arrived at acceptable 60 frames, but it still feels more sluggish then before. But it’s good enough for now and instead I want to focus on the compelling story again.
(Now, while writing this post I remember that I also updated my system. So maybe this is issue is linked to updated drives. I will have to investigate this later.)